With a little luck or a lot of very good choices you should win the fight and get your additional 3 DP proving you got what it takes. Instead, just tonfa Wald's face in till he goes crying home to mommy. The reason is they take 2 times as many turns, can get you into delay trouble and use up valuable EP that's needed for healing. You can also "save turns" by popping a healing item instead of using a Tear heal as it doesn't take a cast and is a low delay move thus saving you 1 to 2 turns depending per item popped. Even with all of this you'll probably need ~2 dodges in order to have pumped enough damage into him to finish him off. You'll be an unhappy camper if you don't. Make sure to start the fight with 200% CP. In order to beat this boss you'll need to drop 1 200% CP S-Craft, 2 100% CP S-Crafts + some change in normal damage swings. He'll most likely get 2 Neck Hangs off before the fight ends. If you aren't full when this move comes out you've lost the fight. While he might gobble up those turns to throw insults at you they don't count as an attack. Don't let him fake you out with him getting pissed when he's at 66% and 33%. After every 4 attacks Wald will use Neck Hang (it's the 5th attack). He hits moderately hard with his regular attacks and Ogre Slash but the real nasty move is Neck Hang. It doesn't matter how much damage you've inflicted on Wald if he's not downed before then you've lost the fight even if the game continues on. Down the Demon Slasher Strategy:The 1st thing you need to know is that this fight will END on turn 32.
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